AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")

include('shared.lua')

function GM:PlayerInitialSpawn(ply)
	ply:ConCommand("team_menu")
end

function GM:PlayerLoadout(ply)
	ply:StripWeapons()
	if ply:Team() == 1 then
		ply:Give("weapon_physcannon")
		end
end

function GM:PlayerLoadout(ply)
	ply:StripWeapons()
	if ply:Team() == 2 then
		ply:Give("weapon_physgun")
		end
end

function team_1(ply)
	ply:SetTeam(1)
end
function team_2(ply)
	ply:SetTeam(2)
end

concommand.Add("team_1", team_1)
concommand.Add("team_2", team_2)

